–and something about design, writing, being an art student and whatnot
I just finished my 4th ever ISP, and I gotta say it’s the biggest and most rewarding so far.
The last three times we got a theme and could do whatever we want with it. This time we got lots of constraints, most notably it has to be 3D and made in Autodesk Maya. There was a selection of themes and I chose “Bus stop”. Themes are like challenges to me, but unlike the previous three ISPs I didn’t want to spend time making some ultra fantastic conceptual plot with super advanced camera angles and whatnot.
I wanted to concentrate on purely, the animation. Take a look, this was my assignment: A walk & jump cycle.
Honestly I think it’s kind of nice for my first 3D walk cycle, but I’d like some practice before I’m confident. Hence, for ISP it’s gonna be single camera, single set, single character (and a beach ball for good measure)
(In case the gifs aren’t moving, click on the thumbnail)
Ran into a few problems (one gave me a heart attack). I used a script to rig the character’s body instead of doing it all manually, and I think I broke the script partway because the wrist was “breaking”. Worse still was, nearing submission, I found that despite rendering normally in Render View, it’ll break again once I do a Batch Render. Luckily I scoured the web for a solution and used a script to “fix it”.